![]() The only thing they removed is the corpse run, which was an unfriendly mechanic. Assuming that repair costs scale with items value, it might end up being quite a lot of precious gold coins. ![]() Since gold seems to be much more valuable in this game it actually is a bigger penalty than before. ![]() Now you lose durability, which basically means you lose gold. Now we all know D2 gold was pretty useless, so a death in Normal was pretty negligible then as well. In Normal you never even lost any experience, you only lost gold.
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